CGD personal blog (Ashley Smith)
Monday, 12 December 2011
Tuesday, 29 November 2011
Todays work
the work in class today has been slower than planned but me and jordan are working away and completing what we have left to do. hopefully we should be able to put the presentatoin together.
Monday, 28 November 2011
still working away
i have been working on the slides for the presentation all is going well although i am having some trouble with the animation that i would like to include to show how the HUD will reacte when certain things happen, i have yet to make much progress on the scenery of the game but should be finished all by tomorow afternoon
Tuesday, 22 November 2011
weekends work
over the weekend i worked on the images and animations for the user interface. These being the health bar animation as the character looses health and the unlocking of special abilities. I have also put the design of the hud display together and will upload them to google docs soon. Today the plan for the group is to design and deligate the presentation slides between the group member and make some progress on the presentation
Thursday, 17 November 2011
HUD design
Working on the Heads Up Display (HUD) for the game today , its coming along well. The software that i am using is Adobe Firworks CS5 as it has a broad range of tools and is relatively easy to use with some ecperience
Tuesday, 15 November 2011
Todays lecture
today in the lecture gerry talked and showed us information on the fun or entertainment involved in a game and how we should integrate this into our game.
Monday, 14 November 2011
Work to be submitted to google docs
i have some work regarding the surroundings of the game that i need to submit to google docs once i have finished structuring it, the information outlines mapping and the design of the builings etc.
Subscribe to:
Comments (Atom)